Embracing the Chaos: GM Tips for When Players Ruin Your Plans
Every GM’s plans fall apart. Learn how to embrace the chaos when players ruin your plans, with a Shadowrun story and 3 GM tips.
How can you prevent your players from causing issues with the NPCs during Non-Combat Scene? This is a common concern among gamemasters. Players often tend to misbehave in these situations, such as when a mage conspicuously casts spells to impress a court wizard, a barbarian scratches or belches loudly, or a thief contemplates mischief in…
If you are like me you as a player or a GM like to take notes during a game. Or have one place on your phone, computer or Tablet to store all those images, character sheets and Sourcebook PDFs. Obsidian RPG notes is what you need. Notes for everything not just RPGs I use obsidian…
Hunter’s Mark Spell: Enhancing the Hunt in D&D In the vast and mystical realm of Dungeons & Dragons, where every adventure teems with challenges and creatures both magical and malevolent, the Hunter’s Mark spell stands out as a vital tool for the cunning hunter. Available to rangers, this 1st-level spell encapsulates the essence of focused…
While RPGs are theatre of the mind that does not mean we can’t give our minds a little help with images. After all the whole point of fantasy art is to expand the imagination. Some of us can draw, some of us can’t, some of us can draw but would rather be rolling dice. I…
Tabletop role-playing games (RPGs) such as Dungeons and Dragons (D&D) and GURPS (Generic Universal RolePlaying System) offer a plethora of social benefits for young children that extend far beyond mere entertainment. These immersive and imaginative games provide a unique platform for fostering personal growth, enhancing social skills, and nurturing creativity. As young minds engage in…
Title: Becoming the Sword: Roleplaying Your Fighter Beyond the Stats When it comes to role playing a fighter in tabletop roleplaying games like D&D, Pathfinder, or GURPS, there’s a vast realm of possibilities waiting beyond the mere numbers on your character sheet. Here are some tips to breathe life into your fighter and create a…
Attack descriptions are fun but why do GMs discourage this? Player: Rolls a 20-sided die Not bad! Alright, so my character, Grimgar the Barbarian, hefts his massive greataxe and with a determined grunt, charges straight at the hulking orc. As he closes the distance, he swings his axe in a wide arc, aiming to catch…
Me Ortug. Today me talk ’bout big angry feeling in D&D called RAGE. When me use RAGE, me feel super strong, like mountain smashing! RAGE not like normal angry. It’s special. When battle starts, me take deep breath and BOOM! RAGE starts. Me muscles get tight, me see red, and me ready to smash. RAGE…
Me Ortug. Today me talk ’bout wizzy-wizards. They wear pointy hats and wave hands to make magic happen. Me not understand all that, but it’s kinda like tricks! Wizzy-wizards use spells. Spells like potions, but with words and moves. They say stuff like “abra-cadabra” and boom, fireball! Me not good with words, so me stick…